A simple prototype of an incremental game about mining stone to learn Godot basics.

Mine to obtain stone. Load the stone on the lift. Sell the stone on the surface to get gold. Buy powerful upgrades which unlock with miner's level.

Stone dropped scales with damage. Gold scales with stone. Each upgrade has 5 tiers. Unlock upgrades by leveling up the miner. Miner gets experience by mining.


Credits to @catshaped for their progress bar asset:

https://catshaped.itch.io/pixel-progress-bar-asset-pack

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